From 93d543a9c1898839177dbe6499c5b36432639191 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Tue, 3 Nov 2009 13:37:54 +0100 Subject: Do not proc Blood Aura from Improved Blood Presence (removed in 3.1) --HG-- branch : trunk --- src/game/Unit.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/game/Unit.cpp') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index a16a74431ec..299e740c4be 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -6810,8 +6810,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger if (GetTypeId() != TYPEID_PLAYER) return false; basepoints0 = triggerAmount * damage / 100; - // Blood Aura - triggered_spell_id = 53168; break; } // Butchery -- cgit v1.2.3