From a098dc72fcb86880955a1e5ba775c5aaefe78e1e Mon Sep 17 00:00:00 2001 From: QAston Date: Fri, 1 May 2009 17:21:16 +0200 Subject: *Do not apply auras with 4th diminishing level *Some fixes related to last commit. --HG-- branch : trunk --- src/game/Unit.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/Unit.cpp') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index b1a39c30cce..a859957d53e 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -3259,7 +3259,7 @@ void Unit::_UpdateSpells( uint32 time ) for(AuraMap::iterator i = m_Auras.begin(); i != m_Auras.end();) { - if(!i->second->GetAuraDuration() && !(i->second->IsPermanent() || (i->second->IsPassive()))) + if(i->second->IsExpired()) RemoveAura(i, AURA_REMOVE_BY_EXPIRE); else ++i; @@ -3673,7 +3673,7 @@ int32 Unit::GetMaxNegativeAuraModifierByMiscValue(AuraType auratype, int32 misc_ bool Unit::AddAura(Aura *Aur) { // aura doesn't apply effects-return - if (!Aur->GetEffectMask()) + if (!Aur->GetEffectMask() || Aur->IsExpired()) { delete Aur; return false; -- cgit v1.2.3