From d883bf5b44dcdd67828712b2866e37cc9de83511 Mon Sep 17 00:00:00 2001 From: QAston Date: Wed, 5 Aug 2009 04:37:19 +0200 Subject: *Fix target selection for Ancestral Awakening and Replenishment - by Them --HG-- branch : trunk --- src/game/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/Unit.cpp') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index c8b375269bc..4622c4cfe9e 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7205,7 +7205,7 @@ bool Unit::HandleAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAura, S ((Player*)this)->GetBaseRune(i) != RUNE_BLOOD ) continue; } - if (GetRuneCooldown(i) != RUNE_COOLDOWN) + if (((Player*)this)->GetRuneCooldown(i) != RUNE_COOLDOWN) continue; --runesLeft; -- cgit v1.2.3