From fcde03a03670caa76b0933dbf3e7a1e95bb2b3be Mon Sep 17 00:00:00 2001 From: KingPin Date: Sun, 19 Oct 2008 21:08:34 -0500 Subject: [svn] * Fixed compile from r78 * Fixed: not apply healling bonus to spell 40972 heal amount. - Source Mangos * Item 30627 hidden cooldown - Source Mangos * Fixed Trinityrealm autopatching system - Source Arrai * Add support for autoconf 2.6.2 and newer - Source Derex Some decent sized changes, please test before deploying - KP --HG-- branch : trunk --- src/game/Unit.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/game/Unit.cpp') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 51991c01d2d..24acc4c18f8 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7764,7 +7764,9 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount, // Healing Done // These Spells are doing fixed amount of healing (TODO found less hack-like check) - if(spellProto->Id == 15290 || spellProto->Id == 39373 || spellProto->Id == 33778 || spellProto->Id == 379 || spellProto->Id == 38395) + if (spellProto->Id == 15290 || spellProto->Id == 39373 || + spellProto->Id == 33778 || spellProto->Id == 379 || + spellProto->Id == 38395 || spellProto->Id == 40972) return healamount; -- cgit v1.2.3