From aca2d26bc5060808b22bb268e3a04375a1ba6d18 Mon Sep 17 00:00:00 2001 From: silverice Date: Thu, 18 Mar 2010 20:21:42 +0200 Subject: remove unused player's class member,cleanup --HG-- branch : trunk --- src/game/Unit.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/Unit.h') diff --git a/src/game/Unit.h b/src/game/Unit.h index 0bdb3e573e0..5e40703fd74 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1919,7 +1919,7 @@ class Unit : public WorldObject void RemoveVehicleKit(); Vehicle *GetVehicleKit()const { return m_vehicleKit; } Vehicle *GetVehicle() const { return m_vehicle; } - bool IsOnVehicle(const Unit *unit) const { return m_vehicle && m_vehicle == unit->GetVehicleKit(); } + bool IsOnVehicle(const Unit *vehicle) const { return m_vehicle && m_vehicle == vehicle->GetVehicleKit(); } Unit *GetVehicleBase() const; Creature *GetVehicleCreatureBase() const; float GetTransOffsetX() const { return m_movementInfo.t_x; } -- cgit v1.2.3