From 9f9a9f82073e712d38d1dae3f083af25c0f7e7c6 Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 6 Jun 2009 20:23:56 -0500 Subject: [7968] In packet compression use real writed data size. Author: VladimirMangos --HG-- branch : trunk --- src/game/UpdateData.cpp | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'src/game/UpdateData.cpp') diff --git a/src/game/UpdateData.cpp b/src/game/UpdateData.cpp index 9273944b76c..d041c6100fc 100644 --- a/src/game/UpdateData.cpp +++ b/src/game/UpdateData.cpp @@ -105,7 +105,7 @@ void UpdateData::Compress(void* dst, uint32 *dst_size, void* src, int src_size) bool UpdateData::BuildPacket(WorldPacket *packet) { - ByteBuffer buf(m_data.size() + 10 + m_outOfRangeGUIDs.size()*8); + ByteBuffer buf(4+(m_outOfRangeGUIDs.empty() ? 0 : 1+4+9*m_outOfRangeGUIDs.size())+m_data.wpos()); buf << (uint32) (!m_outOfRangeGUIDs.empty() ? m_blockCount + 1 : m_blockCount); @@ -124,15 +124,14 @@ bool UpdateData::BuildPacket(WorldPacket *packet) packet->clear(); - size_t pSize = buf.size(); + size_t pSize = buf.wpos(); // use real used data size if (pSize > 100 ) // compress large packets { - packet->resize(pSize * 1.1f + 16); + uint32 destsize = pSize; + packet->resize( destsize + sizeof(uint32) ); packet->put(0, pSize); - - uint32 destsize = pSize; Compress(const_cast(packet->contents()) + sizeof(uint32), &destsize, (void*)buf.contents(), pSize); if (destsize == 0) return false; -- cgit v1.2.3