From 59e0d42260921d8d0d7d94ccdef78a4fcc149fbc Mon Sep 17 00:00:00 2001 From: Xanadu Date: Thu, 18 Mar 2010 17:58:27 +0100 Subject: Added (blizzlike) packet broadcast to near teleport. Thanks to Zor and nalimleinad (AKA anonymous colleague #1) for research. --HG-- branch : trunk --- src/game/Vehicle.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/Vehicle.cpp') diff --git a/src/game/Vehicle.cpp b/src/game/Vehicle.cpp index 07c0f32a6e8..f25816ff121 100644 --- a/src/game/Vehicle.cpp +++ b/src/game/Vehicle.cpp @@ -341,7 +341,7 @@ bool Vehicle::AddPassenger(Unit *unit, int8 seatId) } //if(unit->GetTypeId() == TYPEID_PLAYER) - // unit->ToPlayer()->SendTeleportAckMsg(); + // unit->ToPlayer()->SendTeleportAckPacket(); //unit->SendMovementFlagUpdate(); return true; -- cgit v1.2.3