From a795df9ccae69b17117a1446efb51f4fe06266fb Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 27 Aug 2009 19:26:18 -0500 Subject: *Remove function passengerleft --HG-- branch : trunk --- src/game/Vehicle.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/Vehicle.cpp') diff --git a/src/game/Vehicle.cpp b/src/game/Vehicle.cpp index 4df462f57f4..d666f0f76f9 100644 --- a/src/game/Vehicle.cpp +++ b/src/game/Vehicle.cpp @@ -275,7 +275,7 @@ bool Vehicle::AddPassenger(Unit *unit, int8 seatId) } if(((Creature*)me)->IsAIEnabled) - ((Creature*)me)->AI()->PassengerBoarded(unit, seat->first); + ((Creature*)me)->AI()->PassengerBoarded(unit, seat->first, true); } //if(unit->GetTypeId() == TYPEID_PLAYER) @@ -316,7 +316,7 @@ void Vehicle::RemovePassenger(Unit *unit) me->RemoveCharmedBy(unit); if(me->GetTypeId() == TYPEID_UNIT && ((Creature*)me)->IsAIEnabled) - ((Creature*)me)->AI()->PassengerLeft(unit, seat->first); + ((Creature*)me)->AI()->PassengerBoarded(unit, seat->first, false); // only for flyable vehicles? //CastSpell(this, 45472, true); // Parachute -- cgit v1.2.3