From 7e85d91f696e6c73fb4d94f24330fb380e725a77 Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 28 Dec 2008 16:24:28 -0600 Subject: *Fix crash caused by Waypoint movement. --HG-- branch : trunk --- src/game/WaypointMovementGenerator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/WaypointMovementGenerator.cpp') diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp index 589afa088c3..adc4345fdfc 100644 --- a/src/game/WaypointMovementGenerator.cpp +++ b/src/game/WaypointMovementGenerator.cpp @@ -100,8 +100,8 @@ WaypointMovementGenerator::Initialize(Creature &u) StopedByPlayer = false; if(!path_id) path_id = u.GetWaypointPath(); - /*i_currentNode = 0; waypoints = WaypointMgr.GetPath(path_id); + /*i_currentNode = 0; if(waypoints && waypoints->size()) { Traveller traveller(u); -- cgit v1.2.3