From 27e3352d2b2ba5e372d777203db4550775c2379e Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 23 May 2009 20:40:44 -0500 Subject: *Fix a bug that vehicle in wintergrasp is dismissed when player log out. --HG-- branch : trunk --- src/game/Wintergrasp.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/Wintergrasp.cpp') diff --git a/src/game/Wintergrasp.cpp b/src/game/Wintergrasp.cpp index b5e808e1251..5fe5a7bdbe6 100644 --- a/src/game/Wintergrasp.cpp +++ b/src/game/Wintergrasp.cpp @@ -54,7 +54,7 @@ void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone) void OPvPWintergrasp::HandlePlayerLeaveZone(Player * plr, uint32 zone) { - if(plr->m_Vehicle) + if(!plr->GetSession()->PlayerLogout() && plr->m_Vehicle) // dismiss in change zone case plr->m_Vehicle->Dismiss(); OutdoorPvP::HandlePlayerLeaveZone(plr, zone); } -- cgit v1.2.3