From 06db83ab49fd2d153dd45fe94c9459bca4a0f965 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Mon, 8 Jun 2009 16:25:07 +0200 Subject: * Fix World::SendGlobalGMMessage, only send packet to connections with appropriate security level --HG-- branch : trunk --- src/game/World.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/World.cpp') diff --git a/src/game/World.cpp b/src/game/World.cpp index 706bc44f2fa..a6c5387afd3 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -2663,7 +2663,7 @@ void World::SendGlobalGMMessage(WorldPacket *packet, WorldSession *self, uint32 itr->second->GetPlayer() && itr->second->GetPlayer()->IsInWorld() && itr->second != self && - itr->second->GetSecurity() && + itr->second->GetSecurity() > SEC_PLAYER && (team == 0 || itr->second->GetPlayer()->GetTeam() == team) ) { itr->second->SendPacket(packet); -- cgit v1.2.3