From 0bdf12f3dd07a036d799d5b19770817ff6c9225e Mon Sep 17 00:00:00 2001 From: w12x Date: Fri, 17 Oct 2008 16:51:27 -0500 Subject: [svn] Removed the no longer used TcpNoDelay config option and the matching CONFIG_TCP_NO_DELAY config variable. It can be set using the Network.TcpNodelay option now. Patch provided by raczman. --HG-- branch : trunk --- src/game/World.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/game/World.cpp') diff --git a/src/game/World.cpp b/src/game/World.cpp index bba7d1e1e85..93cb249aef7 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -539,7 +539,6 @@ void World::LoadConfigSettings(bool reload) m_configs[CONFIG_SOCKET_SELECTTIME] = sConfig.GetIntDefault("SocketSelectTime", DEFAULT_SOCKET_SELECT_TIME); - m_configs[CONFIG_TCP_NO_DELAY] = sConfig.GetBoolDefault("TcpNoDelay", false); m_configs[CONFIG_GROUP_XP_DISTANCE] = sConfig.GetIntDefault("MaxGroupXPDistance", 74); /// \todo Add MonsterSight and GuarderSight (with meaning) in Trinityd.conf or put them as define m_configs[CONFIG_SIGHT_MONSTER] = sConfig.GetIntDefault("MonsterSight", 50); -- cgit v1.2.3