From 7c8f37abeac9e0dee04ad76a38d668d702c023fd Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 27 Jun 2009 17:50:28 -0500 Subject: [8078] Fixed typos in character data loading after recently added new field. * Really use race/class/gender fields instead `data` field values. * Load extra flags (gm mode onm gm fly mode, gm invisibility and etc) from proper field. NOTE: recommedned reset characters.extra_flags field to 0 for all characters. It can be corrupted in time login/logout before this fix. Author: VladimirMangos --HG-- branch : trunk --- src/game/World.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/World.cpp') diff --git a/src/game/World.cpp b/src/game/World.cpp index 608aaec01d5..e5b6c7e5280 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -2068,8 +2068,8 @@ void World::ScriptsProcess() sLog.outError("SCRIPT_COMMAND_MOVE_TO call for non-creature (TypeId: %u), skipping.",source->GetTypeId()); break; } - ((Unit *)source)->SendMonsterMoveWithSpeed(step.script->x, step.script->y, step.script->z, step.script->datalong2 ); - ((Unit *)source)->GetMap()->CreatureRelocation(((Creature *)source), step.script->x, step.script->y, step.script->z, 0); + ((Creature*)source)->SendMonsterMoveWithSpeed(step.script->x, step.script->y, step.script->z, step.script->datalong2 ); + ((Creature*)source)->GetMap()->CreatureRelocation(((Creature*)source), step.script->x, step.script->y, step.script->z, 0); break; case SCRIPT_COMMAND_FLAG_SET: if(!source) -- cgit v1.2.3