From 8998eba728bacbf8dcc79565e48a048ebbfbccc0 Mon Sep 17 00:00:00 2001 From: megamage Date: Mon, 2 Mar 2009 17:04:46 -0600 Subject: [7368] Implement unequip unexpected offhand weapons at talent reset (mostly for warror talent case). Author: Lightguard Implemented OffhandCheckAtTalentsReset option for unequip at zone change (default) and at talent reset itself (can be enabled). --HG-- branch : trunk --- src/game/World.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game/World.cpp') diff --git a/src/game/World.cpp b/src/game/World.cpp index 25cf3c1d85e..ff1e5f616a7 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -951,6 +951,8 @@ void World::LoadConfigSettings(bool reload) m_configs[CONFIG_ARENA_SEASON_ID] = sConfig.GetIntDefault ("Arena.ArenaSeason.ID", 1); m_configs[CONFIG_ARENA_SEASON_IN_PROGRESS] = sConfig.GetBoolDefault("Arena.ArenaSeason.InProgress", true); + m_configs[CONFIG_OFFHAND_CHECK_AT_TALENTS_RESET] = sConfig.GetBoolDefault("OffhandCheckAtTalentsReset", false); + m_configs[CONFIG_INSTANT_LOGOUT] = sConfig.GetIntDefault("InstantLogout", SEC_MODERATOR); m_VisibleUnitGreyDistance = sConfig.GetFloatDefault("Visibility.Distance.Grey.Unit", 1); -- cgit v1.2.3