From d2a3f9670f303ad3e27d2860762091db37ab2d2e Mon Sep 17 00:00:00 2001 From: Spp Date: Fri, 12 Mar 2010 18:19:50 +0100 Subject: Move vehicle accesories to DB. Credit to Malcrom and Manuel for the idea and original patch --HG-- branch : trunk --- src/game/World.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/game/World.cpp') diff --git a/src/game/World.cpp b/src/game/World.cpp index 689f35f4177..b936162b367 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -1393,6 +1393,9 @@ void World::SetInitialWorldSettings() sLog.outString("Loading Creature Template Addon Data..."); objmgr.LoadCreatureAddons(); // must be after LoadCreatureTemplates() and LoadCreatures() + sLog.outString("Loading Vehicle Accessories..."); + objmgr.LoadVehicleAccessories(); // must be after LoadCreatureTemplates() + sLog.outString("Loading Creature Respawn Data..."); // must be after PackInstances() objmgr.LoadCreatureRespawnTimes(); -- cgit v1.2.3