From 3ea64f75812b7cdf81d9bc404ee9f50f16054b6c Mon Sep 17 00:00:00 2001 From: KingPin Date: Tue, 28 Oct 2008 08:10:44 -0500 Subject: [svn] * Prevent crash at access to deleted social data for player. Remove social data at logout instead - source mangos * Fixed subcommands list output at console. - source mangos * Rename scripts update. --HG-- branch : trunk --- src/game/WorldSession.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/WorldSession.cpp') diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp index 7d9e2a365ac..129668be5b0 100644 --- a/src/game/WorldSession.cpp +++ b/src/game/WorldSession.cpp @@ -385,6 +385,7 @@ void WorldSession::LogoutPlayer(bool Save) ///- Delete the player object _player->CleanupsBeforeDelete(); // do some cleanup before deleting to prevent crash at crossreferences to already deleted data + sSocialMgr.RemovePlayerSocial (_player->GetGUIDLow ()); delete _player; _player = NULL; -- cgit v1.2.3