From d5beb2bbe97afa0e50df8a2cef49bcac4a607f4a Mon Sep 17 00:00:00 2001 From: KingPin Date: Sun, 2 Nov 2008 16:53:46 -0600 Subject: [svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT * Default behaviour of pets for creatures changed to REACT_DEFENSIVE * Disallowed sending wrapped items as COD * Prevent loading and saving single target auras for pet in same way as already implemented for player * Correctly limit use some flask types to zones. * Fixed extracting common.MPQ under *nix * Many small xleanups and fixes. ** mangos merge rev. TEST REV so be careful of creepy crawly bugs! --HG-- branch : trunk --- src/game/WorldSocket.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/game/WorldSocket.cpp') diff --git a/src/game/WorldSocket.cpp b/src/game/WorldSocket.cpp index 34dea1d9d30..bf9dd0aefb4 100644 --- a/src/game/WorldSocket.cpp +++ b/src/game/WorldSocket.cpp @@ -18,9 +18,6 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "Common.h" -#include "WorldSocket.h" - #include #include #include @@ -32,6 +29,9 @@ #include #include +#include "WorldSocket.h" +#include "Common.h" + #include "Util.h" #include "World.h" #include "WorldPacket.h" -- cgit v1.2.3