From de11b9e901d1d1caa0634fad541f08f11c5781af Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 29 Apr 2009 00:26:07 -0500 Subject: [7730] Some optimizantion and code style. Author: zhenya --HG-- branch : trunk --- src/game/WorldSocketMgr.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/game/WorldSocketMgr.cpp') diff --git a/src/game/WorldSocketMgr.cpp b/src/game/WorldSocketMgr.cpp index e8f8bad5894..561fa37eee3 100644 --- a/src/game/WorldSocketMgr.cpp +++ b/src/game/WorldSocketMgr.cpp @@ -134,7 +134,7 @@ class ReactorRunnable : protected ACE_Task_Base if (m_NewSockets.empty ()) return; - for (SocketSet::iterator i = m_NewSockets.begin (); i != m_NewSockets.end (); ++i) + for (SocketSet::const_iterator i = m_NewSockets.begin (); i != m_NewSockets.end (); ++i) { WorldSocket* sock = (*i); @@ -158,7 +158,7 @@ class ReactorRunnable : protected ACE_Task_Base ACE_ASSERT (m_Reactor); - SocketSet::iterator i, t; + SocketSet::const_iterator i, t; while (!m_Reactor->reactor_event_loop_done ()) { @@ -176,14 +176,14 @@ class ReactorRunnable : protected ACE_Task_Base if ((*i)->Update () == -1) { t = i; - i++; + ++i; (*t)->CloseSocket (); (*t)->RemoveReference (); --m_Connections; m_Sockets.erase (t); } else - i++; + ++i; } } -- cgit v1.2.3