From 0f2ac46d87e497113e5410dc4e75c9c06d2aefbc Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 23 May 2009 22:21:47 -0500 Subject: *Set vehicle faction when summoning instead of entering --HG-- branch : trunk --- src/game/SpellEffects.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game') diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 743b395273f..b01a445da58 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3310,6 +3310,7 @@ void Spell::EffectSummonType(uint32 i) return; //vehicle->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, m_caster->GetGUID()); + vehicle->setFaction(m_caster->getFaction()); vehicle->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); break; } @@ -3408,6 +3409,7 @@ void Spell::EffectSummonType(uint32 i) return; vehicle->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, m_caster->GetGUID()); + vehicle->setFaction(m_caster->getFaction()); vehicle->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); if(damage) -- cgit v1.2.3