From 19f93c0d2aa6c7cae1e0de04bf69eebf10bde8a2 Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 7 Jun 2009 15:43:45 -0500 Subject: Backed out changeset: 70fff36a6db4 --HG-- branch : trunk --- src/game/DBCStructure.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game') diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h index a19fa059715..08248576820 100644 --- a/src/game/DBCStructure.h +++ b/src/game/DBCStructure.h @@ -1371,7 +1371,7 @@ struct SpellEntry int32 EquippedItemInventoryTypeMask; // 67 m_equippedItemInvTypes (mask) uint32 Effect[MAX_SPELL_EFFECTS]; // 68-70 m_effect int32 EffectDieSides[MAX_SPELL_EFFECTS]; // 71-73 m_effectDieSides - int32 EffectBaseDice[MAX_SPELL_EFFECTS]; // 74-76 m_effectBaseDice + uint32 EffectBaseDice[MAX_SPELL_EFFECTS]; // 74-76 m_effectBaseDice float EffectDicePerLevel[MAX_SPELL_EFFECTS]; // 77-79 m_effectDicePerLevel float EffectRealPointsPerLevel[MAX_SPELL_EFFECTS]; // 80-82 m_effectRealPointsPerLevel int32 EffectBasePoints[MAX_SPELL_EFFECTS]; // 83-85 m_effectBasePoints (don't must be used in spell/auras explicitly, must be used cached Spell::m_currentBasePoints) -- cgit v1.2.3