From 39bb92f9db3a92da22ef0c3bcb568e5a7816c8bd Mon Sep 17 00:00:00 2001 From: megamage Date: Mon, 9 Mar 2009 16:38:53 -0600 Subject: [7405] Show loaded 100% for case some player/pet/creature level data skipped as unused. Author: VladimirMangos This cases have detail log output, but if detail mode disabled it look like strange not 100% load without reason. --HG-- branch : trunk --- src/game/ObjectMgr.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/game') diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 2c32c7ea909..3c18f0939d0 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -1859,7 +1859,10 @@ void ObjectMgr::LoadPetLevelInfo() if(current_level > STRONG_MAX_LEVEL) // hardcoded level maximum sLog.outErrorDb("Wrong (> %u) level %u in `pet_levelstats` table, ignoring.",STRONG_MAX_LEVEL,current_level); else + { sLog.outDetail("Unused (> MaxPlayerLevel in Trinityd.conf) level %u in `pet_levelstats` table, ignoring.",current_level); + ++count; // make result loading percent "expected" correct in case disabled detail mode for example. + } continue; } else if(current_level < 1) @@ -2242,7 +2245,10 @@ void ObjectMgr::LoadPlayerInfo() if(current_level > STRONG_MAX_LEVEL) // hardcoded level maximum sLog.outErrorDb("Wrong (> %u) level %u in `player_classlevelstats` table, ignoring.",STRONG_MAX_LEVEL,current_level); else + { sLog.outDetail("Unused (> MaxPlayerLevel in Trinityd.conf) level %u in `player_classlevelstats` table, ignoring.",current_level); + ++count; // make result loading percent "expected" correct in case disabled detail mode for example. + } continue; } @@ -2337,7 +2343,10 @@ void ObjectMgr::LoadPlayerInfo() if(current_level > STRONG_MAX_LEVEL) // hardcoded level maximum sLog.outErrorDb("Wrong (> %u) level %u in `player_levelstats` table, ignoring.",STRONG_MAX_LEVEL,current_level); else + { sLog.outDetail("Unused (> MaxPlayerLevel in Trinityd.conf) level %u in `player_levelstats` table, ignoring.",current_level); + ++count; // make result loading percent "expected" correct in case disabled detail mode for example. + } continue; } @@ -2445,7 +2454,10 @@ void ObjectMgr::LoadPlayerInfo() if(current_level > STRONG_MAX_LEVEL) // hardcoded level maximum sLog.outErrorDb("Wrong (> %u) level %u in `player_xp_for_level` table, ignoring.", STRONG_MAX_LEVEL,current_level); else + { sLog.outDetail("Unused (> MaxPlayerLevel in mangosd.conf) level %u in `player_xp_for_levels` table, ignoring.",current_level); + ++count; // make result loading percent "expected" correct in case disabled detail mode for example. + } continue; } //PlayerXPperLevel -- cgit v1.2.3