From 688d243e04c835280cb7dff0572f8178e42e97e3 Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 6 Dec 2008 11:14:37 -0600 Subject: *Fix a typo in WaypointMovementGenerator. By trullyone. --HG-- branch : trunk --- src/game/WaypointMovementGenerator.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game') diff --git a/src/game/WaypointMovementGenerator.h b/src/game/WaypointMovementGenerator.h index f59ef49170b..9f902a17fea 100644 --- a/src/game/WaypointMovementGenerator.h +++ b/src/game/WaypointMovementGenerator.h @@ -55,7 +55,7 @@ class TRINITY_DLL_SPEC PathMovementBase void ReloadPath(T &); uint32 GetCurrentNode() const { return i_currentNode; } - bool GetDestination(float& x, float& y, float& z) const { i_destinationHolder.GetDestination(x,y,z); return true; } + virtual bool GetDestination(float& x, float& y, float& z) const { i_destinationHolder.GetDestination(x,y,z); return true; } protected: uint32 i_currentNode; DestinationHolder< Traveller > i_destinationHolder; -- cgit v1.2.3