From 744c514b890dc29956c4ce7b02e388447c3400f7 Mon Sep 17 00:00:00 2001 From: p0wer Date: Mon, 28 Dec 2009 21:09:16 -0600 Subject: Fix Tidal Waves proc amount. After casting (Lesser) Healing Wave twice the buff will be removed. --HG-- branch : trunk --- src/game/SpellMgr.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/game') diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 1536868fbb7..efe7c286775 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -26,6 +26,7 @@ #include "World.h" #include "Chat.h" #include "Spell.h" +#include "SpellId.h" #include "BattleGroundMgr.h" #include "CreatureAI.h" @@ -3776,6 +3777,9 @@ void SpellMgr::LoadSpellCustomAttr() case 64823: // Item - Druid T8 Balance 4P Bonus spellInfo->procCharges = 1; break; + case SPELL_TIDAL_WAVES_51566: // Tidal Wave + spellInfo->procCharges = 2; + break; case 44544: // Fingers of Frost spellInfo->procCharges = 2; spellInfo->EffectSpellClassMask[0] = flag96(685904631,1151048,0); -- cgit v1.2.3