From a1c00a8dc502675124d8206df504ecb3c4665c48 Mon Sep 17 00:00:00 2001 From: MeanMachine Date: Fri, 19 Dec 2008 02:24:08 +0200 Subject: Fixed (hopefully) the compile error with gcc. --HG-- branch : trunk --- src/game/GridStates.h | 1 + src/game/Map.h | 1 - src/game/Object.h | 1 - 3 files changed, 1 insertion(+), 2 deletions(-) (limited to 'src/game') diff --git a/src/game/GridStates.h b/src/game/GridStates.h index 52253791304..2764d09506c 100644 --- a/src/game/GridStates.h +++ b/src/game/GridStates.h @@ -22,6 +22,7 @@ #define TRINITY_GRIDSTATES_H #include "Map.h" +#include "Object.h" class TRINITY_DLL_DECL GridState { diff --git a/src/game/Map.h b/src/game/Map.h index e88c1696772..a8e0ca73d33 100644 --- a/src/game/Map.h +++ b/src/game/Map.h @@ -29,7 +29,6 @@ #include "Database/DBCStructure.h" #include "GridDefines.h" #include "Cell.h" -#include "Object.h" #include "Timer.h" #include "SharedDefines.h" #include "GameSystem/GridRefManager.h" diff --git a/src/game/Object.h b/src/game/Object.h index 547bde3a500..d1d6aaebe91 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -93,7 +93,6 @@ class ByteBuffer; class WorldSession; class Creature; class Player; -class Map; class UpdateMask; class InstanceData; class GameObject; -- cgit v1.2.3