From fe3e40c284d02ad336ccd9ffecdf051866e4bd51 Mon Sep 17 00:00:00 2001 From: megamage Date: Mon, 31 Aug 2009 00:59:02 -0500 Subject: *Fix possible freezing bug of last rev. --HG-- branch : trunk --- src/game/Player.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/game') diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 53f7bdfc7ca..ab11ed92c21 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -21127,9 +21127,9 @@ void Player::LearnTalent(uint32 talentId, uint32 talentRank) if( (getClassMask() & talentTabInfo->ClassMask) == 0 ) return; - // find current max talent rank (1~5) - uint8 curtalent_maxrank = 0; // Maybe start at 6 and have rank start at MAX_TALENT_RANK-2? Not sure - for(uint8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank) + // find current max talent rank (0~5) + uint8 curtalent_maxrank = 0; // 0 = not learned any rank + for(int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank) { if(talentInfo->RankID[rank] && HasSpell(talentInfo->RankID[rank])) { @@ -21264,9 +21264,9 @@ void Player::LearnPetTalent(uint64 petGuid, uint32 talentId, uint32 talentRank) if(!((1 << pet_family->petTalentType) & talentTabInfo->petTalentMask)) return; - // find current max talent rank (1~5) - uint8 curtalent_maxrank = 0; - for(uint8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank) + // find current max talent rank (0~5) + uint8 curtalent_maxrank = 0; // 0 = not learned any rank + for(int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank) { if(talentInfo->RankID[rank] && pet->HasSpell(talentInfo->RankID[rank])) { -- cgit v1.2.3