From dc6652de5c2551023f44a19496328482aeeaa4ce Mon Sep 17 00:00:00 2001 From: Trazom62 Date: Wed, 24 Feb 2010 19:28:50 +0100 Subject: Ask confirmation when changing hearth location. Thanks MrSmite. Fixes issue #135. --HG-- branch : trunk --- src/scripts/world/npc_innkeeper.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/scripts/world') diff --git a/src/scripts/world/npc_innkeeper.cpp b/src/scripts/world/npc_innkeeper.cpp index 0540a29a2bd..04cd92722d6 100644 --- a/src/scripts/world/npc_innkeeper.cpp +++ b/src/scripts/world/npc_innkeeper.cpp @@ -19,7 +19,7 @@ /* ScriptData SDName: Npc_Innkeeper SDAuthor: WarHead -SD%Complete: 99% - SendBindPoint(pCreature); needs question if you really want to bind before the real bind is done (don't know how atm) +SD%Complete: 99% SDComment: Complete SDCategory: NPCs EndScriptData */ @@ -114,7 +114,7 @@ bool GossipSelect_npc_innkeeper(Player* pPlayer, Creature* pCreature, uint32 uiS switch (uiAction) { case GOSSIP_ACTION_TRADE: pPlayer->SEND_VENDORLIST(pCreature->GetGUID()); break; - case GOSSIP_ACTION_INN: pPlayer->GetSession()->SendBindPoint(pCreature); break; + case GOSSIP_ACTION_INN: pPlayer->SetBindPoint(pCreature->GetGUID()); break; } return true; } -- cgit v1.2.3