From e1542df90ccde91e2f7fded2d5378d77b1f9ea84 Mon Sep 17 00:00:00 2001 From: thenecromancer Date: Thu, 11 Mar 2010 20:51:31 +0100 Subject: Convert some C style casts to new functions --HG-- branch : trunk --- src/scripts/kalimdor/durotar.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/scripts') diff --git a/src/scripts/kalimdor/durotar.cpp b/src/scripts/kalimdor/durotar.cpp index 6d61ecbfd9a..d10e24f6a26 100644 --- a/src/scripts/kalimdor/durotar.cpp +++ b/src/scripts/kalimdor/durotar.cpp @@ -62,7 +62,7 @@ struct npc_lazy_peonAI : public ScriptedAI if (spell->Id == SPELL_AWAKEN_PEON && caster->GetTypeId() == TYPEID_PLAYER && CAST_PLR(caster)->GetQuestStatus(QUEST_LAZY_PEONS) == QUEST_STATUS_INCOMPLETE) { - ((Player *)caster)->KilledMonsterCredit(m_creature->GetEntry(),m_creature->GetGUID()); + caster->ToPlayer()->KilledMonsterCredit(m_creature->GetEntry(),m_creature->GetGUID()); DoScriptText(SAY_SPELL_HIT, m_creature, caster); m_creature->RemoveAllAuras(); if(GameObject* Lumberpile = m_creature->FindNearestGameObject(GO_LUMBERPILE, 20)) -- cgit v1.2.3