From f27daddd1b95616b7e68bc384eeffb3c62e9bdd2 Mon Sep 17 00:00:00 2001 From: XTZGZoReX Date: Sun, 6 Jun 2010 23:08:23 +0200 Subject: * Restructuring authserver and worldserver. --HG-- branch : trunk --- src/server/authserver/Realms/RealmList.cpp | 100 +++++++++++++++++++++++++++++ src/server/authserver/Realms/RealmList.h | 79 +++++++++++++++++++++++ 2 files changed, 179 insertions(+) create mode 100644 src/server/authserver/Realms/RealmList.cpp create mode 100644 src/server/authserver/Realms/RealmList.h (limited to 'src/server/authserver/Realms') diff --git a/src/server/authserver/Realms/RealmList.cpp b/src/server/authserver/Realms/RealmList.cpp new file mode 100644 index 00000000000..1e989c36c5d --- /dev/null +++ b/src/server/authserver/Realms/RealmList.cpp @@ -0,0 +1,100 @@ +/* + * Copyright (C) 2005-2009 MaNGOS + * + * Copyright (C) 2008-2010 Trinity + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/** \file + \ingroup realmd +*/ + +#include "Common.h" +#include "RealmList.h" +#include "Database/DatabaseEnv.h" + + +extern DatabaseType LoginDatabase; + +RealmList::RealmList() : m_UpdateInterval(0), m_NextUpdateTime(time(NULL)) +{ +} + +/// Load the realm list from the database +void RealmList::Initialize(uint32 updateInterval) +{ + m_UpdateInterval = updateInterval; + + ///- Get the content of the realmlist table in the database + UpdateRealms(true); +} + +void RealmList::UpdateRealm(uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, uint8 color, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build) +{ + ///- Create new if not exist or update existed + Realm& realm = m_realms[name]; + + realm.m_ID = ID; + realm.name = name; + realm.icon = icon; + realm.color = color; + realm.timezone = timezone; + realm.allowedSecurityLevel = allowedSecurityLevel; + realm.populationLevel = popu; + + ///- Append port to IP address. + std::ostringstream ss; + ss << address << ":" << port; + realm.address = ss.str(); + realm.gamebuild = build; +} + +void RealmList::UpdateIfNeed() +{ + // maybe disabled or updated recently + if (!m_UpdateInterval || m_NextUpdateTime > time(NULL)) + return; + + m_NextUpdateTime = time(NULL) + m_UpdateInterval; + + // Clears Realm list + m_realms.clear(); + + // Get the content of the realmlist table in the database + UpdateRealms(false); +} + +void RealmList::UpdateRealms(bool init) +{ + sLog.outDetail("Updating Realm List..."); + + QueryResult_AutoPtr result = LoginDatabase.Query("SELECT id, name, address, port, icon, color, timezone, allowedSecurityLevel, population, gamebuild FROM realmlist WHERE color <> 3 ORDER BY name"); + + ///- Circle through results and add them to the realm map + if (result) + { + do + { + Field *fields = result->Fetch(); + + uint8 allowedSecurityLevel = fields[7].GetUInt8(); + + UpdateRealm(fields[0].GetUInt32(), fields[1].GetCppString(),fields[2].GetCppString(),fields[3].GetUInt32(),fields[4].GetUInt8(), fields[5].GetUInt8(), fields[6].GetUInt8(), (allowedSecurityLevel <= SEC_ADMINISTRATOR ? AccountTypes(allowedSecurityLevel) : SEC_ADMINISTRATOR), fields[8].GetFloat(), fields[9].GetUInt32()); + if (init) + sLog.outString("Added realm \"%s\".", fields[1].GetString()); + } while(result->NextRow()); + } +} diff --git a/src/server/authserver/Realms/RealmList.h b/src/server/authserver/Realms/RealmList.h new file mode 100644 index 00000000000..b29b561c797 --- /dev/null +++ b/src/server/authserver/Realms/RealmList.h @@ -0,0 +1,79 @@ +/* + * Copyright (C) 2005-2009 MaNGOS + * + * Copyright (C) 2008-2010 Trinity + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/// \addtogroup realmd +/// @{ +/// \file + +#ifndef _REALMLIST_H +#define _REALMLIST_H + +#include +#include +#include "Common.h" + +/// Storage object for a realm +struct Realm +{ + std::string address; + std::string name; + uint8 icon; + uint8 color; + uint8 timezone; + uint32 m_ID; + AccountTypes allowedSecurityLevel; + float populationLevel; + uint32 gamebuild; +}; + +/// Storage object for the list of realms on the server +class RealmList +{ + public: + // Null_Mutex is safe because the singleton initialized before the acceptor initialized(another place where the singleton called) + static RealmList* instance() { return ACE_Singleton::instance(); } + + typedef std::map RealmMap; + + RealmList(); + ~RealmList() {} + + void Initialize(uint32 updateInterval); + + void UpdateIfNeed(); + + void AddRealm(Realm NewRealm) {m_realms[NewRealm.name] = NewRealm;} + + RealmMap::const_iterator begin() const { return m_realms.begin(); } + RealmMap::const_iterator end() const { return m_realms.end(); } + uint32 size() const { return m_realms.size(); } + private: + void UpdateRealms(bool init); + void UpdateRealm(uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, uint8 color, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build); + private: + RealmMap m_realms; ///< Internal map of realms + uint32 m_UpdateInterval; + time_t m_NextUpdateTime; +}; + +#define sRealmList RealmList::instance() + +#endif +/// @} -- cgit v1.2.3