From c98853ca1c0f325296f509fe187b5505e32d607f Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 1 Jun 2014 15:03:22 +0200 Subject: Core/Authserver: Added game account flags --- src/server/authserver/Server/AuthSocket.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/authserver/Server/AuthSocket.cpp') diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp index 8180967a92e..32140f76ba4 100644 --- a/src/server/authserver/Server/AuthSocket.cpp +++ b/src/server/authserver/Server/AuthSocket.cpp @@ -680,7 +680,7 @@ bool AuthSocket::_HandleLogonProof() memcpy(proof.M2, sha.GetDigest(), 20); proof.cmd = AUTH_LOGON_PROOF; proof.error = 0; - proof.unk1 = 0x00800000; // Accountflags. 0x01 = GM, 0x08 = Trial, 0x00800000 = Pro pass (arena tournament) + proof.unk1 = GAMEACCOUNT_FLAG_PROPASS_LOCK; proof.unk2 = 0x00; // SurveyId proof.unk3 = 0x00; socket().send((char *)&proof, sizeof(proof)); -- cgit v1.2.3