From b4327bfc69ce7e1243f53256b8a55f8c5c0ac2f1 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sun, 25 May 2014 15:33:56 +0200 Subject: Core/Misc: Fix no-pch build --- src/server/collision/Maps/MapTree.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/collision/Maps/MapTree.cpp') diff --git a/src/server/collision/Maps/MapTree.cpp b/src/server/collision/Maps/MapTree.cpp index 60069b5c81f..d592d795125 100644 --- a/src/server/collision/Maps/MapTree.cpp +++ b/src/server/collision/Maps/MapTree.cpp @@ -157,7 +157,7 @@ namespace VMAP { float maxDist = (pos2 - pos1).magnitude(); // return false if distance is over max float, in case of cheater teleporting to the end of the universe - if (maxDist == std::numeric_limits::max() || !isfinite(maxDist)) + if (maxDist == std::numeric_limits::max() || !std::isfinite(maxDist)) return false; // valid map coords should *never ever* produce float overflow, but this would produce NaNs too -- cgit v1.2.3