From ed75b0649add23e082976fa4e5d504bc0c312602 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 7 May 2015 00:07:44 +0200 Subject: Tools: Modified output files of all extractors to use 4 characters for map id and changed name format of map files to include a separator between values '_' that makes tokenization possible * This fixes generating mmaps for maps with id >= 1000 * Fixed a crash happening when unloading last phased mmap tile * Removed remaining references to libmpq in CMakeLists Reextracting maps/vmaps/mmaps IS REQUIRED after this commit --- src/server/collision/Maps/MapTree.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/collision/Maps/MapTree.cpp') diff --git a/src/server/collision/Maps/MapTree.cpp b/src/server/collision/Maps/MapTree.cpp index b493ec18f5f..862f3e1cefe 100644 --- a/src/server/collision/Maps/MapTree.cpp +++ b/src/server/collision/Maps/MapTree.cpp @@ -90,7 +90,7 @@ namespace VMAP { std::stringstream tilefilename; tilefilename.fill('0'); - tilefilename << std::setw(3) << mapID << '_'; + tilefilename << std::setw(4) << mapID << '_'; //tilefilename << std::setw(2) << tileX << '_' << std::setw(2) << tileY << ".vmtile"; tilefilename << std::setw(2) << tileY << '_' << std::setw(2) << tileX << ".vmtile"; return tilefilename.str(); -- cgit v1.2.3