From 94e2b9332a1f6ceec024338b8f41cd3dca099a40 Mon Sep 17 00:00:00 2001 From: Spp Date: Fri, 8 Nov 2013 10:50:51 +0100 Subject: Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive) --- src/server/collision/Models/GameObjectModel.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/server/collision/Models/GameObjectModel.cpp') diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp index fee165ef44a..8bba2cf1b1b 100644 --- a/src/server/collision/Models/GameObjectModel.cpp +++ b/src/server/collision/Models/GameObjectModel.cpp @@ -55,7 +55,7 @@ void LoadGameObjectModelList() FILE* model_list_file = fopen((sWorld->GetDataPath() + "vmaps/" + VMAP::GAMEOBJECT_MODELS).c_str(), "rb"); if (!model_list_file) { - VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "Unable to open '%s' file.", VMAP::GAMEOBJECT_MODELS); + VMAP_ERROR_LOG("misc", "Unable to open '%s' file.", VMAP::GAMEOBJECT_MODELS); return; } @@ -74,7 +74,7 @@ void LoadGameObjectModelList() || fread(&v1, sizeof(Vector3), 1, model_list_file) != 1 || fread(&v2, sizeof(Vector3), 1, model_list_file) != 1) { - VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "File '%s' seems to be corrupted!", VMAP::GAMEOBJECT_MODELS); + VMAP_ERROR_LOG("misc", "File '%s' seems to be corrupted!", VMAP::GAMEOBJECT_MODELS); break; } @@ -85,7 +85,7 @@ void LoadGameObjectModelList() } fclose(model_list_file); - VMAP_INFO_LOG(LOG_FILTER_SERVER_LOADING, ">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime)); + VMAP_INFO_LOG("server.loading", ">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime)); } GameObjectModel::~GameObjectModel() @@ -104,7 +104,7 @@ bool GameObjectModel::initialize(const GameObject& go, const GameObjectDisplayIn // ignore models with no bounds if (mdl_box == G3D::AABox::zero()) { - VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str()); + VMAP_ERROR_LOG("misc", "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str()); return false; } -- cgit v1.2.3