From d45a768810edbf6f3cc6c4fc2eb34a1c8db88b3f Mon Sep 17 00:00:00 2001 From: Elron103 Date: Sat, 22 Sep 2012 18:01:51 +0200 Subject: Core/GameObject: Implement method GetDisplayId, use it for GameObjectModels --- src/server/collision/Models/GameObjectModel.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/collision/Models/GameObjectModel.cpp') diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp index 6cb0f90d98e..d8c39925dc6 100644 --- a/src/server/collision/Models/GameObjectModel.cpp +++ b/src/server/collision/Models/GameObjectModel.cpp @@ -148,7 +148,7 @@ bool GameObjectModel::initialize(const GameObject& go, const GameObjectDisplayIn GameObjectModel* GameObjectModel::Create(const GameObject& go) { - const GameObjectDisplayInfoEntry* info = sGameObjectDisplayInfoStore.LookupEntry(go.GetGOInfo()->displayId); + const GameObjectDisplayInfoEntry* info = sGameObjectDisplayInfoStore.LookupEntry(go.GetDisplayId()); if (!info) return NULL; -- cgit v1.2.3