From 3feda9b6af99e2d8161bf8ff5a55554d290342a5 Mon Sep 17 00:00:00 2001 From: runningnak3d Date: Fri, 8 Oct 2010 20:14:12 -0600 Subject: Core/Vmaps: Remove the ability to ignore individual maps from vmap LOS / height checking. Also add a warning if vmap.enableHeight is disabled. You *MUST* have all LOS / height checking enabled to have a functional server. Original patch by: Vladimir --HG-- branch : trunk --- src/server/collision/Management/IVMapManager.h | 6 ----- src/server/collision/Management/VMapManager2.cpp | 33 +----------------------- src/server/collision/Management/VMapManager2.h | 3 --- 3 files changed, 1 insertion(+), 41 deletions(-) (limited to 'src/server/collision') diff --git a/src/server/collision/Management/IVMapManager.h b/src/server/collision/Management/IVMapManager.h index 84aa9b5f430..d4c75fd0cfc 100755 --- a/src/server/collision/Management/IVMapManager.h +++ b/src/server/collision/Management/IVMapManager.h @@ -89,12 +89,6 @@ namespace VMAP virtual std::string getDirFileName(unsigned int pMapId, int x, int y) const =0; /** - Block maps from being used. - parameter: String of map ids. Delimiter = "," - e.g.: "0,1,530" - */ - virtual void preventMapsFromBeingUsed(const char* pMapIdString) =0; - /** Query world model area info. \param z gets adjusted to the ground height for which this are info is valid */ diff --git a/src/server/collision/Management/VMapManager2.cpp b/src/server/collision/Management/VMapManager2.cpp index 4f009fabeb1..c2cebaa1292 100644 --- a/src/server/collision/Management/VMapManager2.cpp +++ b/src/server/collision/Management/VMapManager2.cpp @@ -88,43 +88,12 @@ namespace VMAP return fname.str(); } - //========================================================= - /** - Block maps from being used. - parameter: String of map ids. Delimiter = "," - e.g.: "0,1,590" - */ - - void VMapManager2::preventMapsFromBeingUsed(const char* pMapIdString) - { - iIgnoreMapIds.clear(); - if (pMapIdString != NULL) - { - std::string map_str; - std::stringstream map_ss; - map_ss.str(std::string(pMapIdString)); - while (std::getline(map_ss, map_str, ',')) - { - std::stringstream ss2(map_str); - int map_num = -1; - ss2 >> map_num; - if (map_num >= 0) - { - sLog.outDebug("Ignoring Map %i for VMaps", map_num); - iIgnoreMapIds[map_num] = true; - // unload map in case it is loaded - unloadMap(map_num); - } - } - } - } - //========================================================= int VMapManager2::loadMap(const char* pBasePath, unsigned int pMapId, int x, int y) { int result = VMAP_LOAD_RESULT_IGNORED; - if (isMapLoadingEnabled() && !iIgnoreMapIds.count(pMapId)) + if (isMapLoadingEnabled()) { if (_loadMap(pMapId, pBasePath, x, y)) result = VMAP_LOAD_RESULT_OK; diff --git a/src/server/collision/Management/VMapManager2.h b/src/server/collision/Management/VMapManager2.h index 7b1510474ce..34cb77f866e 100755 --- a/src/server/collision/Management/VMapManager2.h +++ b/src/server/collision/Management/VMapManager2.h @@ -67,8 +67,6 @@ namespace VMAP // Tree to check collision ModelFileMap iLoadedModelFiles; InstanceTreeMap iInstanceMapTrees; - // UNORDERED_MAP iMapsSplitIntoTiles; - UNORDERED_MAP iIgnoreMapIds; bool _loadMap(uint32 pMapId, const std::string &basePath, uint32 tileX, uint32 tileY); /* void _unloadMap(uint32 pMapId, uint32 x, uint32 y); */ @@ -96,7 +94,6 @@ namespace VMAP bool processCommand(char * /*pCommand*/) { return false; } // for debug and extensions - void preventMapsFromBeingUsed(const char* pMapIdString); bool getAreaInfo(unsigned int pMapId, float x, float y, float &z, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const; bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float &level, float &floor, uint32 &type) const; -- cgit v1.2.3