From a6d238b833baa28e3d607b615f1296ea676bbcb8 Mon Sep 17 00:00:00 2001 From: joschiwald Date: Sun, 29 Jan 2017 16:09:46 +0100 Subject: Core/Player: Moved character_template from character to world db --- src/server/database/Database/Implementation/CharacterDatabase.cpp | 2 -- src/server/database/Database/Implementation/CharacterDatabase.h | 2 -- 2 files changed, 4 deletions(-) (limited to 'src/server/database/Database') diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index 4f93df640ea..af2d0fdd355 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -73,8 +73,6 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_SEL_CHAR_ZONE, "SELECT zone FROM characters WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(CHAR_SEL_CHAR_POSITION_XYZ, "SELECT map, position_x, position_y, position_z FROM characters WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(CHAR_SEL_CHAR_POSITION, "SELECT position_x, position_y, position_z, orientation, map, taxi_path FROM characters WHERE guid = ?", CONNECTION_SYNCH); - PrepareStatement(CHAR_SEL_CHARACTER_TEMPLATES, "SELECT id, name, description, level FROM character_template", CONNECTION_SYNCH); - PrepareStatement(CHAR_SEL_CHARACTER_TEMPLATE_CLASSES, "SELECT factionGroup, class FROM character_template_class WHERE templateId = ?", CONNECTION_SYNCH); PrepareStatement(CHAR_DEL_BATTLEGROUND_RANDOM_ALL, "DELETE FROM character_battleground_random", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_BATTLEGROUND_RANDOM, "DELETE FROM character_battleground_random WHERE guid = ?", CONNECTION_ASYNC); diff --git a/src/server/database/Database/Implementation/CharacterDatabase.h b/src/server/database/Database/Implementation/CharacterDatabase.h index 414330ea187..4cbe44edcde 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.h +++ b/src/server/database/Database/Implementation/CharacterDatabase.h @@ -58,8 +58,6 @@ enum CharacterDatabaseStatements CHAR_SEL_CHAR_ZONE, CHAR_SEL_CHAR_POSITION_XYZ, CHAR_SEL_CHAR_POSITION, - CHAR_SEL_CHARACTER_TEMPLATES, - CHAR_SEL_CHARACTER_TEMPLATE_CLASSES, CHAR_DEL_BATTLEGROUND_RANDOM_ALL, CHAR_DEL_BATTLEGROUND_RANDOM, -- cgit v1.2.3