From 49fd11ab5aebcbce86ca2ee48711287cf020d798 Mon Sep 17 00:00:00 2001 From: Nefarion Date: Fri, 8 Mar 2013 21:41:30 +0100 Subject: First step of comment style refactoring to doxygen-style. --- src/server/game/AI/CreatureAI.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/AI/CreatureAI.cpp') diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 427818fe571..e8df19630c4 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -134,7 +134,7 @@ void CreatureAI::MoveInLineOfSight(Unit* who) AttackStart(who); //else if (who->getVictim() && me->IsFriendlyTo(who) // && me->IsWithinDistInMap(who, sWorld->getIntConfig(CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS)) - // && me->canStartAttack(who->getVictim(), true)) // TODO: if we use true, it will not attack it when it arrives + // && me->canStartAttack(who->getVictim(), true)) /// @todo if we use true, it will not attack it when it arrives // me->GetMotionMaster()->MoveChase(who->getVictim()); } -- cgit v1.2.3