From 50f70a3fafd53b5c8b0ca08e9d5fb760d9316f41 Mon Sep 17 00:00:00 2001 From: Treeston Date: Thu, 23 Aug 2018 17:44:14 +0200 Subject: indent + header fix --- src/server/game/AI/CreatureAI.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server/game/AI/CreatureAI.cpp') diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 31416db6be0..179d0531b09 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -26,6 +26,7 @@ #include "Map.h" #include "MapReference.h" #include "MotionMaster.h" +#include "ObjectAccessor.h" #include "Player.h" #include "SpellMgr.h" #include "TemporarySummon.h" @@ -40,7 +41,7 @@ void CreatureAI::OnCharmed(bool isNew) if (!me->HasReactState(REACT_PASSIVE)) if (Unit* lastCharmer = ObjectAccessor::GetUnit(*me, me->LastCharmerGUID)) me->EngageWithTarget(lastCharmer); - me->LastCharmerGUID.Clear(); + me->LastCharmerGUID.Clear(); } UnitAI::OnCharmed(isNew); } -- cgit v1.2.3