From c06330acf2b307604c97bdd7ad5dfd34b97bbf23 Mon Sep 17 00:00:00 2001 From: Treeston Date: Sat, 22 Jun 2019 22:21:09 +0200 Subject: Revert "Core/AI: Fix Guardians not following the owner after finishing combat (#23466)" This reverts commit c234604e82f291752f9095babe60e1780fd07569. --- src/server/game/AI/CreatureAI.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/server/game/AI/CreatureAI.h') diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index 39014837555..5931b447d06 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -243,11 +243,8 @@ class TC_GAME_API CreatureAI : public UnitAI private: void OnOwnerCombatInteraction(Unit* target); - // Returns the value of IsEngaged() from the previous tick - bool SetWasEngaged(bool value); bool _moveInLOSLocked; - bool _wasEngaged; }; #endif -- cgit v1.2.3