From c29ff410015be2ef8c8c55ba3015940962ff56c3 Mon Sep 17 00:00:00 2001 From: megamage Date: Tue, 18 Oct 2011 10:53:34 -0400 Subject: Rename some classes in grid system. Note: The naming of classes is still confusing. "cell" usually refers to class "Grid", and "grid" usually refers to class "NGrid". But it requires a lot of changes to clean this up. --- src/server/game/AI/EventAI/CreatureEventAI.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/AI/EventAI') diff --git a/src/server/game/AI/EventAI/CreatureEventAI.cpp b/src/server/game/AI/EventAI/CreatureEventAI.cpp index 62d7a1f4f58..8f3bf52c37e 100755 --- a/src/server/game/AI/EventAI/CreatureEventAI.cpp +++ b/src/server/game/AI/EventAI/CreatureEventAI.cpp @@ -1177,7 +1177,7 @@ inline Unit* CreatureEventAI::GetTargetByType(uint32 target, Unit* actionInvoker Unit* CreatureEventAI::DoSelectLowestHpFriendly(float range, uint32 minHPDiff) { - CellPair p(Trinity::ComputeCellPair(me->GetPositionX(), me->GetPositionY())); + CellCoord p(Trinity::ComputeCellCoord(me->GetPositionX(), me->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); @@ -1199,7 +1199,7 @@ Unit* CreatureEventAI::DoSelectLowestHpFriendly(float range, uint32 minHPDiff) void CreatureEventAI::DoFindFriendlyCC(std::list& _list, float range) { - CellPair p(Trinity::ComputeCellPair(me->GetPositionX(), me->GetPositionY())); + CellCoord p(Trinity::ComputeCellCoord(me->GetPositionX(), me->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); @@ -1214,7 +1214,7 @@ void CreatureEventAI::DoFindFriendlyCC(std::list& _list, float range) void CreatureEventAI::DoFindFriendlyMissingBuff(std::list& _list, float range, uint32 spellid) { - CellPair p(Trinity::ComputeCellPair(me->GetPositionX(), me->GetPositionY())); + CellCoord p(Trinity::ComputeCellCoord(me->GetPositionX(), me->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); -- cgit v1.2.3