From f81dcf55bb0aef9e23f30f152b9d560ceb68ccb0 Mon Sep 17 00:00:00 2001 From: Shocker Date: Sun, 29 Aug 2010 06:01:14 +0300 Subject: Add HealReceived event for Creature AI to be used in scripts --HG-- branch : trunk --- src/server/game/AI/EventAI/CreatureEventAI.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/game/AI/EventAI') diff --git a/src/server/game/AI/EventAI/CreatureEventAI.h b/src/server/game/AI/EventAI/CreatureEventAI.h index 1c3d1f4e6e4..493a7f7c29e 100644 --- a/src/server/game/AI/EventAI/CreatureEventAI.h +++ b/src/server/game/AI/EventAI/CreatureEventAI.h @@ -608,6 +608,7 @@ class CreatureEventAI : public CreatureAI void MoveInLineOfSight(Unit *who); void SpellHit(Unit* pUnit, const SpellEntry* pSpell); void DamageTaken(Unit* done_by, uint32& damage); + void HealReceived(Unit* /*done_by*/, uint32& /*addhealth*/) {} void UpdateAI(const uint32 diff); void ReceiveEmote(Player* pPlayer, uint32 text_emote); static int Permissible(const Creature *); -- cgit v1.2.3