From 0fbde6782469569c5e33ecddc9e8ceafb42db6b0 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 27 Mar 2011 12:54:42 +0200 Subject: Core/AI: Some code style cleanup --- src/server/game/AI/ScriptedAI/ScriptedCreature.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/AI/ScriptedAI') diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index 2c34b5bad74..d60e5defa33 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -294,7 +294,7 @@ class BossAI : public ScriptedAI }; // SD2 grid searchers. -Creature *GetClosestCreatureWithEntry(WorldObject* source, uint32 entry, float maxSearchRange, bool alive = true); +Creature* GetClosestCreatureWithEntry(WorldObject* source, uint32 entry, float maxSearchRange, bool alive = true); GameObject* GetClosestGameObjectWithEntry(WorldObject* source, uint32 entry, float maxSearchRange); void GetCreatureListWithEntryInGrid(std::list& list, WorldObject* source, uint32 entry, float maxSearchRange); void GetGameObjectListWithEntryInGrid(std::list& list, WorldObject* source, uint32 entry, float maxSearchRange); -- cgit v1.2.3