From b8a3ab880f9b5cc67a108dd34f3883b1902b165a Mon Sep 17 00:00:00 2001 From: Carbenium Date: Sun, 26 Jul 2020 01:01:30 +0200 Subject: Core/Misc: Use std::chrono overload of Creature::DespawnOrUnsummon (cherry picked from commit c39eb9b5041950ce3af89f82848bd3e1f3a6e0af) --- src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 2 +- src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/AI/ScriptedAI') diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 10b1e8d9577..12608afc461 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -615,7 +615,7 @@ void BossAI::_DespawnAtEvade(Seconds delayToRespawn /*= 30s*/, Creature* who /*= return; } - who->DespawnOrUnsummon(0, delayToRespawn); + who->DespawnOrUnsummon(0s, delayToRespawn); if (instance && who == me) instance->SetBossState(_bossId, FAIL); diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index a5ec66c7252..c305a5e3f6f 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -225,7 +225,7 @@ void EscortAI::UpdateAI(uint32 diff) if (_instantRespawn) { if (!isEscort) - me->DespawnOrUnsummon(0, 1s); + me->DespawnOrUnsummon(0s, 1s); else me->GetMap()->Respawn(SPAWN_TYPE_CREATURE, me->GetSpawnId()); } -- cgit v1.2.3