From d3ddb3726aa9d3a069ff15a0f5828c6702e39b91 Mon Sep 17 00:00:00 2001 From: ccrs Date: Mon, 21 Oct 2019 16:43:39 +0200 Subject: Core/AI: 06443e3 followup cause its not "that" horrible (cherry picked from commit a71c5f4c7f35b074397abfcc9b925e80720f8c75) --- src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 20 ++++++++++++++++---- src/server/game/AI/ScriptedAI/ScriptedCreature.h | 2 +- 2 files changed, 17 insertions(+), 5 deletions(-) (limited to 'src/server/game/AI/ScriptedAI') diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index f5a8710cbe5..c0643792227 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -515,14 +515,26 @@ void BossAI::TeleportCheaters() } } -void BossAI::ForceStopCombatForCreature(uint32 entry, float maxSearchRange /*= 250.0f*/) +void BossAI::ForceCombatStopForCreatureEntry(uint32 entry, float maxSearchRange /*= 250.0f*/, bool reset /*= true*/) { - TC_LOG_WARN("scripts.ai", "BossAI::ForceStopCombatForCreature: called on '%s' with creature entry '%u'. This should be fixed in another way than calling this function. Debug info: %s", me->GetName().c_str(), entry, me->GetDebugInfo().c_str()); + TC_LOG_DEBUG("scripts.ai", "BossAI::ForceCombatStopForCreatureEntry: called on '%s'. Debug info: %s", me->GetGUID().ToString().c_str(), me->GetDebugInfo().c_str()); + std::list creatures; me->GetCreatureListWithEntryInGrid(creatures, entry, maxSearchRange); - for (Creature* creature : creatures) - creature->CombatStop(); + for (Creature* creature : creatures) { + creature->CombatStop(true); + creature->DoNotReacquireSpellFocusTarget(); + creature->GetMotionMaster()->Clear(MOTION_PRIORITY_NORMAL); + + if (reset) { + creature->LoadCreaturesAddon(); + creature->SetLootRecipient(nullptr); + creature->ResetPlayerDamageReq(); + creature->SetLastDamagedTime(0); + creature->SetCannotReachTarget(false); + } + } } void BossAI::JustSummoned(Creature* summon) diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index 9f39f981415..82617bb97e4 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -338,7 +338,7 @@ class TC_GAME_API BossAI : public ScriptedAI void TeleportCheaters(); - void ForceStopCombatForCreature(uint32 entry, float maxSearchRange = 250.0f); + void ForceCombatStopForCreatureEntry(uint32 entry, float maxSearchRange = 250.0f, bool reset = true); EventMap events; SummonList summons; -- cgit v1.2.3