From e3f198ca568e270017585370bca972230dcf67f7 Mon Sep 17 00:00:00 2001 From: faramir118 Date: Sat, 17 Mar 2012 01:40:33 -0500 Subject: couple wrong return types --- src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/AI/ScriptedAI') diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 0f0e2e416a2..096ee695bcf 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -177,11 +177,11 @@ SpellInfo const* ScriptedAI::SelectSpell(Unit* target, uint32 school, uint32 mec { //No target so we can't cast if (!target) - return false; + return NULL; //Silenced so we can't cast if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SILENCED)) - return false; + return NULL; //Using the extended script system we first create a list of viable spells SpellInfo const* apSpell[CREATURE_MAX_SPELLS]; -- cgit v1.2.3