From edbd44a67530f2938864fd054182553b3d5ab1ac Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 4 May 2015 12:39:36 +0200 Subject: Core/Creatures: Extended npcflags to uint64 --- src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp | 2 +- src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/AI/ScriptedAI') diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index bc26fc42df8..66164730219 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -478,7 +478,7 @@ void npc_escortAI::Start(bool isActiveAttacker /* = true*/, bool run /* = false } //disable npcflags - me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE); + me->SetUInt64Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE); if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC)) { HasImmuneToNPCFlags = true; diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index 720847b2f20..ab91b0b5b27 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -313,7 +313,7 @@ void FollowerAI::StartFollow(Player* player, uint32 factionForFollower, const Qu TC_LOG_DEBUG("scripts", "FollowerAI start with WAYPOINT_MOTION_TYPE, set to MoveIdle."); } - me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE); + me->SetUInt64Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE); AddFollowState(STATE_FOLLOW_INPROGRESS); -- cgit v1.2.3