From eff3c1f98ae0bade61a0b4d7a9e0c70f98a8b3d8 Mon Sep 17 00:00:00 2001 From: click Date: Mon, 9 May 2011 03:37:31 +0200 Subject: Core: Clean up some more silly warnings --- src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'src/server/game/AI/ScriptedAI') diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 0909954be63..dec6296f823 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -111,8 +111,8 @@ bool SummonList::HasEntry(uint32 entry) ScriptedAI::ScriptedAI(Creature* pCreature) : CreatureAI(pCreature), me(pCreature), IsFleeing(false), - _isCombatMovementAllowed(true), - _evadeCheckCooldown(2500) + _evadeCheckCooldown(2500), + _isCombatMovementAllowed(true) { _isHeroic = me->GetMap()->IsHeroic(); _difficulty = Difficulty(me->GetMap()->GetSpawnMode()); @@ -505,9 +505,11 @@ void Scripted_NoMovementAI::AttackStart(Unit* target) DoStartNoMovement(target); } -BossAI::BossAI(Creature* creature, uint32 bossId) : ScriptedAI(creature) -, _bossId(bossId), summons(creature), instance(creature->GetInstanceScript()) -, _boundary(instance ? instance->GetBossBoundary(bossId) : NULL) +BossAI::BossAI(Creature* creature, uint32 bossId) : ScriptedAI(creature), + instance(creature->GetInstanceScript()), + summons(creature), + _boundary(instance ? instance->GetBossBoundary(bossId) : NULL), + _bossId(bossId) { } -- cgit v1.2.3