From 356358ee159f0e9d6a6cbdd27192a7ffcaa7491a Mon Sep 17 00:00:00 2001 From: ccrs Date: Sun, 28 Apr 2019 19:41:30 +0200 Subject: Core/Misc: standarize a couple logs (cherry picked from commit aee26eb46727171593ef7cc1d2652a7847dc88fc) --- src/server/game/AI/SmartScripts/SmartAI.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/AI/SmartScripts') diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index f601b2f17c4..868d773dce0 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -47,7 +47,7 @@ void SmartAI::StartPath(bool run/* = false*/, uint32 pathId/* = 0*/, bool repeat { if (me->IsInCombat()) // no wp movement in combat { - TC_LOG_ERROR("scripts.waypoint.startpath", "SmartAI::StartPath: Creature entry %u wanted to start waypoint movement (%u) while in combat, ignoring.", me->GetEntry(), pathId); + TC_LOG_ERROR("scripts.ai.sai", "SmartAI::StartPath: Creature entry %u wanted to start waypoint movement (%u) while in combat, ignoring.", me->GetEntry(), pathId); return; } @@ -124,7 +124,7 @@ void SmartAI::PausePath(uint32 delay, bool forced) if (HasEscortState(SMART_ESCORT_PAUSED)) { - TC_LOG_ERROR("scripts.waypoint.pausepath", "SmartAI::PausePath: Creature entry %u wanted to pause waypoint (current waypoint: %u) movement while already paused, ignoring.", me->GetEntry(), _currentWaypointNode); + TC_LOG_ERROR("scripts.ai.sai", "SmartAI::PausePath: Creature entry %u wanted to pause waypoint (current waypoint: %u) movement while already paused, ignoring.", me->GetEntry(), _currentWaypointNode); return; } -- cgit v1.2.3