From 506de194954a52452cba69fc890482edf0afd0b2 Mon Sep 17 00:00:00 2001 From: Gacko Date: Fri, 19 May 2017 17:44:43 +0200 Subject: Game/SAI: Negate p instead of using abs. --- src/server/game/AI/SmartScripts/SmartScript.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/server/game/AI/SmartScripts') diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h index 638c8c81a8f..70e99cf2726 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.h +++ b/src/server/game/AI/SmartScripts/SmartScript.h @@ -20,7 +20,6 @@ #include "Define.h" #include "SmartScriptMgr.h" -#include class Creature; class GameObject; @@ -104,7 +103,7 @@ class TC_GAME_API SmartScript if (p >= 0) mEventPhase += (uint32)p; else - DecPhase(abs(p)); + DecPhase(-p); } void DecPhase(int32 p = 1) -- cgit v1.2.3