From 605e5f94c0d71cad8e83fa5a07eaec4e6bed9cc3 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 8 Jan 2024 22:23:12 +0100 Subject: Core/Creatures: Moved autoattack handling from scripts to game --- src/server/game/AI/SmartScripts/SmartAI.cpp | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) (limited to 'src/server/game/AI/SmartScripts') diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 370e2d1a9f8..9177443d57f 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -283,21 +283,13 @@ void SmartAI::UpdateAI(uint32 diff) CheckConditions(diff); - bool hasVictim = UpdateVictim(); + UpdateVictim(); GetScript()->OnUpdate(diff); UpdatePath(diff); UpdateFollow(diff); UpdateDespawn(diff); - - if (!IsAIControlled()) - return; - - if (!hasVictim) - return; - - DoMeleeAttackIfReady(); } bool SmartAI::IsEscortInvokerInRange() -- cgit v1.2.3