From 8a72aede1641ae19d539ed807e3bb0458c7a65e8 Mon Sep 17 00:00:00 2001 From: Subv Date: Tue, 14 Feb 2012 12:46:26 -0500 Subject: Codestyle: Renamed some variables to fit codestyle, corrected order in structure/class fields to match alignment (they use slightly less memory now) Signed-off-by: Subv --- src/server/game/AI/SmartScripts/SmartScript.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/server/game/AI/SmartScripts') diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 1cf78c4a59c..c716741371e 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -2783,10 +2783,10 @@ bool SmartScript::ConditionValid(Unit* u, int32 c, int32 v1, int32 v2, int32 v3) if (c == 0) return true; if (!u || !u->ToPlayer()) return false; Condition cond; - cond.mConditionType = ConditionType(uint32(c)); - cond.mConditionValue1 = uint32(v1); - cond.mConditionValue1 = uint32(v2); - cond.mConditionValue1 = uint32(v3); + cond.ConditionType = ConditionTypes(uint32(c)); + cond.ConditionValue1 = uint32(v1); + cond.ConditionValue1 = uint32(v2); + cond.ConditionValue1 = uint32(v3); ConditionSourceInfo srcInfo = ConditionSourceInfo(u->ToPlayer()); return cond.Meets(srcInfo); } -- cgit v1.2.3